Friday, March 29, 2013

Texture and Pattern / Grayscale Assignment

Here are my 15 grayscale patterns and textures sampler and the 11 shade grayscale required by the assignment. The objects from left to right and top to bottom are: an orange, tree bark, shirt pattern, bubble wrap, plastic place mat, wood grain, dress pattern, ceramic tile, sandpaper, jeans, strawberry, cloth place mat, towel, granite and foil. 

15 pattern and texture sampler






















Modified Grayscale with pattern

11 shade grayscale


Sunday, March 24, 2013

Shape/Volume Assignment

Here are my three shape/volume pieces. These started as digital photographs of a dining room chair, a table and lamp and a floor lamp. The pictures were taken from different angles.








Sunday, March 17, 2013

Line Assignment

Here is the Line assignment for this week. I have done all the work in Photoshop except for the Contour and Blind Contour drawings. I did this drawing with a HB pencil. The Gesture and volume drawings were done from the Contour drawing and used on Photoshop due to my limited artistic ability.

Part 1 - Emotions in Dry Media

Part 2 - Verbs in Wet Media


Part Three - Contour and Gesture Drawings in Dry Media

Part Four - Volume in Dry and Wet Media

Sunday, March 3, 2013

Rhythm Assignment

For the rhythm assignment this week I've chosen the sense of sound. The words I've used to describe sound are "clear", "loud" or "forte", "soft" or "piano", and "distorted".

The recurring theme throughout the five designs is repeating waveform of a cello note. The first piece shows a clear cello note waveform. The pattern is shown repeated only three times here as a sound. There is a built in rhythm pattern to musical notes as the pattern repeats until the sound dies out. The white background is intended to show a pure, clear sound.

Piece number two is called "loud" or "forte". I've taken the same waveform and greatly increased the amplitude which is what happens when sound gets louder. I've applied a Photoshop fine dot Mezzotint filter to show more sound energy. The background has a linear gradient overlay from white to red to show high kinesthetic empathy and intensity.

Piece number three is called "soft" or "piano".  The same waveform is reduced in amplitude compared to the top piece. Once again, quiet sounds show the same pattern but much less amplitude. I've used a few soft colors of the rainbow spectrum and applied them to a linear gradient at an angle to simulate a partial rainbow background to generate a softer kinesthetic empathy.

Piece number four is called "distortion" . Distortion is caused by overdriving a sound wave. I've taken the clear cello sound wave and applied a ripple filter to give the jagged, less defined shape that would be seen when distortion occurs. The black background gives a dark and sinister kind of kinesthetic empathy associated with heavy metal music. 

Piece number five combines progressive and alternating rhythm. The progressive rhythm is found in the recurring pattern of the repeating waveform. The alternating rhythm is found in the background. I've used variations of the gradient to show the left and right side coming towards the viewer. The center section goes away from the viewer. I've also tried to vary the waveforms to follow this contour. The largest sections would be in the lighter part of the gradient while the smaller section is in the dark section. The idea was to create motion by following the alternating rhythm of the background.